Selected – Only shows the preview when the camera is selected.Ĭone only – Displays the cone in the viewport but removes the grid for the camera view. Show cone/grid – Controls whether and when to show a preview of the camera field of view and focus plane. Targeted – Shows the distance from the camera to the camera target, when Targeted is enabled.įocus distance – If enabled, specifies the distance at which objects are in focus. Video cam – Simulates a shutterless video camera with a CCD matrix. Movie cam – Simulates a motion-picture camera with a circular shutter. Still cam – Simulates a still photo camera with a regular shutter. This mostly has an effect on the motion blur effect produced by the camera. This helps to determinate the type of the camera. Type – Specifies whether the camera has a target in the 3ds Max scene or not.